GIANT PRAYING MANTIS
{{Monster Table
| creature=
| style=
| size=Large | type= Vermin
| hd= 4d8+8 | hp=26
| init= –1
| speed= 20 ft. (4 squares), fly 40 ft. (poor)
| ac= 14 (–1 size, –1 Dex, +6 natural) | touch= 8 | flat= 14
| bab= +3 | grapple=+11
| at= Claws +6 melee (1d8+4)
| full_at= Claws +6 melee (1d8+4) and bite +1 melee (1d6+2)
| space= 10 ft (4 squares). | reach=5 ft.
| sa= Improved grab
| sq= Darkvision 60 ft., vermin traits
| fort= +6 | ref= +0 | will= +3
| str=19| dex=8| con=15| int=—| wis=14 | cha=11
| feats= —
| env= Temperate forests
| org= Solitary
| align=Always neutral
| cr= 3
| adv= 5–8 HD (Large); 9–12 HD (Huge)
| la= —
}}
This patient carnivore remains completely still as it waits for prey to come near.
Improved Grab (Ex): To use this ability, a giant praying mantis must hit with its claws attack. If it wins the ensuing grapple check, it establishes a hold and makes a bite attack as a primary attack (at its full +6 attack bonus). Skills: A giant praying mantis has a +4 racial bonus on Hide and Spot checks. *Because of its camouflage, the Hide bonus increases to +12 when a mantis is surrounded by foliage. SEE WIKIPEDIA ENTRY: Praying Mantis- System Reference Document -> List of Creatures (SRD)
{{Admin_Locked_Page}}
Category:SRD Category:Creature Category:CR3 Category:Forest Terrain Category:Large Size Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:Temperate Climate Category:Vermin Type Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}